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Kategori: Matematik

Sistemas Numéricos

Este problema pretende fornecer aos alunos uma compreensão básica de como funcionam os sistemas numéricos, desde binários a hexadecimais.

Kejuruteraan Komputer / ...
Dihantar oleh Carlos Vaz de Carvalho
Instituto Politécnico do Porto
Learning Pythagorean theorem using Luna

In mathematics, the Pythagorean theorem, or Pythagoras's theorem, is a fundamental relation in Euclidean geometry among the three sides of a right triangle. Luna is digital assistant which studen...

Geometri dan Topologi
Dihantar oleh Evangelos
Universiti Thessaly
FractalX – Ένα έργο προσομοίωσης στο Unity

Συντάκτης προβλήματος: Choropanitis Paschalis Το FractalX είναι ένα έργο παιχνιδιού προσομοίωσης, όπου ο παίκτης μπορεί να εξερευνήσει και να προσαρμόσει τις προτιμήσεις του, διάφορους τύπους αναδρ...

Kejuruteraan Komputer / ...
Dihantar oleh Christina Taka
University of Thessaly (UTH)
FractalX – A fractal simulation project in ...

FractalX is a fractal simulation game project where the player can explore and customize to his – her liking, various types of recursive mathematical equations that end up creating beautiful and in...

Kejuruteraan Komputer / ...
Dihantar oleh CHOROPANITIS PASCHALIS
University Of Thessaly
TEORI KEBARANGKALIAN DAN STATISTIK MATEMATIK

The objective is to study the probability theory and mathematical statistics by applying a modern approach of teaching/learning – namely some applications of computational mathematics systems (Мapl...

Teori Nombor
Dihantar oleh Diana Izvorska
TU Gabrovo
ТЕОРИЯ НА ВЕРОЯТНОСТИТЕ И МАТЕМАТИЧЕСКА СТАТИСТИКА

Целта на занятието е да се изучи теория на вероятностите и математическата статистика по съвременен начин – с помощта на някои от системите за компютърна математика (Мaple, MathCad , Excel и Mathem...

Teori Nombor
Dihantar oleh Diana Izvorska
TU Gabrovo
Partial Derivatives

Introduce partial derivatives to students.

Geometri Algebra
Dihantar oleh Betty Voon Wan Niu
Universiti Tenaga Nasional
Creation of an Algorithm to Sovle a ...

This project will introduce students to an algorithmic way of thinking in order to solve a very popular puzzle known as the Rubik's Cube. This problem will also familiriaze them with the use of a p...

Kejuruteraan Komputer / ...
Dihantar oleh Athanasios Pol
Universiti Thessaly
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