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Rubriik: Matemaatika

Sistemas Numéricos

Este problema pretende fornecer aos alunos uma compreensão básica de como funcionam os sistemas numéricos, desde binários a hexadecimais.

Arvutitehnika / ...
Postitanud Carlos Vaz de Carvalho
Instituto Politécnico do Porto
Learning Pythagorean theorem using Luna

In mathematics, the Pythagorean theorem, or Pythagoras's theorem, is a fundamental relation in Euclidean geometry among the three sides of a right triangle. Luna is digital assistant which studen...

Geomeetria ja topoloogia
Postitanud Evangelos
Tessalia ülikool
FractalX – Ένα έργο προσομοίωσης στο Unity

Συντάκτης προβλήματος: Choropanitis Paschalis Το FractalX είναι ένα έργο παιχνιδιού προσομοίωσης, όπου ο παίκτης μπορεί να εξερευνήσει και να προσαρμόσει τις προτιμήσεις του, διάφορους τύπους αναδρ...

Arvutitehnika / ...
Postitanud Christina Taka
Thessalia ülikool (UTH)
FractalX – A fractal simulation project in ...

FractalX is a fractal simulation game project where the player can explore and customize to his – her liking, various types of recursive mathematical equations that end up creating beautiful and in...

Arvutitehnika / ...
Postitanud CHOROPANITIS PASCHALIS
Tessalia ülikool
PROBABILITY THEORY AND MATHEMATICAL STATISTICS

The objective is to study the probability theory and mathematical statistics by applying a modern approach of teaching/learning – namely some applications of computational mathematics systems (Мapl...

Numbriteooria
Postitanud Diana Izvorska
TLÜ Gabrovo
ТЕОРИЯ НА ВЕРОЯТНОСТИТЕ И МАТЕМАТИЧЕСКА СТАТИСТИКА

Целта на занятието е да се изучи теория на вероятностите и математическата статистика по съвременен начин – с помощта на някои от системите за компютърна математика (Мaple, MathCad , Excel и Mathem...

Numbriteooria
Postitanud Diana Izvorska
TLÜ Gabrovo
Partial Derivatives

Introduce partial derivatives to students.

Algebraline geomeetria
Postitanud Betty Voon Wan Niu
Universiti Tenaga Nasional
Creation of an Algorithm to Sovle a ...

This project will introduce students to an algorithmic way of thinking in order to solve a very popular puzzle known as the Rubik's Cube. This problem will also familiriaze them with the use of a p...

Arvutitehnika / ...
Postitanud Athanasios Pol
Tessalia ülikool
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