Andmete struktuur - algoritmid visualiseerimine
Eesmärk on mõista keerukaid andmestruktuure ja algoritme ning võimaldada õpilastel neid praktikas näha. Rakendamise aeg: sõltuvalt algoritmi struktuuri keerukusest. Grupp ja ...
LEGO Education SPIKE Prime
Students build and program their own robot. This activity is relevant to all individuals that wish to experiment with robotics and programming. Robotics is the ultimate constructivist activity. Stu...
Sudoku mõistatuse lahendamine
The goal of sudoku is to fill each nine-square row, each nine-square column and each nine-square box with the numbers 1 through 9, with each number used once and only once in each section. It's the...
Algorithms’ Simulation
Στόχος του προβλήματος είναι η εισαγωγή του φοιτητή στην κατανόηση όλων των βασικών αλγορίθμων η γνώση των οποίων είναι απαραίτητη στην επιστήμη του Η/Υ. Μέσω της πλατφόρμας Algomation, οι φοιτητ...
Programming scrabble
Students are required to reorder some given code commands in order to excecute the program correctly within a limited time frame. They will have the opportunity to test and sharpen their programmin...
Temperature Influence upon Measuring Cylindrical Openings
The objective of the activity is to analyze the input factors that influence the measurement process.
NARROW BRIDGE PROBLEM WITH MULTI-THREADED PROGRAMMING.
Develop a program to regulate vehicle traffic over a narrow bridge to ensure the following properties: 1. There are no vehicles moving in opposite directions on the bridge. 2. There shall be no mo...
Solving the 8 queens puzzle
The 8 queens puzzle is the problem of placing 8 chess queens on an 8x8 board so that no queen is threatening each other. You must code in C/C++ to solve this problem, you will only need an editor t...
Creation of an Algorithm to Sovle a ...
This project will introduce students to an algorithmic way of thinking in order to solve a very popular puzzle known as the Rubik's Cube. This problem will also familiriaze them with the use of a p...
Applying the Probability Theory through the Probabilitycourse
The purpose of this activity is to present the applications of probability theory to everyday problems, by solving probabilitycourse.com's specially designed exercises.
Sissejuhatus programmeerimisloogikasse
Scratch (https://scratch.mit.edu/) aitab noortel õppida loovalt, metoodiliselt mõtlema ja koostööd tegema - vajalikud oskused eluks 21. sajandil. Selle eesmärk on õpetada programmeerimiskontseptsioone ...
Web Development and Web Interactive Apps
The goal of this project is to learn how to design and develop a website and an interactive web applications. Through codecademy platform, the user will get to know Hypertext Markup Language (HTML)...