Esita ja programmeeri
Resolutsioon: Grupp | Kestus: Üle nelja tunni
Ülevaade
Eesmärgid
To learn JavaScript programming
Õppe-eesmärgid
Computer programming
Sisu
This is situated in the context of a subject about computer-programming. The student is asked to solve some challenges related to mathematical or text processing operations. In case students have advanced computer programming skills they can be asked to create a game (e.g. pacman, chess).
Postitatud
Arvutitehnika
Sildistatud
Kodeerimine
| Programmeerimine