Esita ja programmeeri


Resolutsioon: Grupp | Kestus: Üle nelja tunni

Ülevaade


Eesmärgid

To learn JavaScript programming

Õppe-eesmärgid

Computer programming

Sisu

This is situated in the context of a subject about computer-programming. The student is asked to solve some challenges related to mathematical or text processing operations. In case students have advanced computer programming skills they can be asked to create a game (e.g. pacman, chess).