![](https://alien-pbl.fsktm.um.edu.my/wp-content/uploads/2020/08/nature2.png)
Nature Inspired Algorithm Project for predicting the ...
Learning Outcome: 1. Demonstrate familiarity with major advanced algorithms. 2. Apply advanced design and analysis techniques. 3. Apply concepts and skills to develop information system
![](https://alien-pbl.fsktm.um.edu.my/wp-content/uploads/2020/08/20191209_200710-1.jpg)
Agile Gesture Recognition Project
1. Apply variety of agile practices in software development environment. 2. Analyze the challenges in change management associated with adopting an agile method.
![](https://alien-pbl.fsktm.um.edu.my/wp-content/uploads/2019/12/messy-toys.jpg)
Mainan yang bersepah di bilik
Pelajar dikehendaki mencari cara yang terpantas untuk menyusun mainan yang bersepah di dalam bilik.
![](https://alien-pbl.fsktm.um.edu.my/wp-content/uploads/2019/10/bubble-sort.jpg)
Διδασκαλία είδος φούσκα
Οι μαθητές πρέπει να καταλάβουν πώς γίνεται η διαδικασία διαλογής χρησιμοποιώντας την τεχνική ταξινόμησης Bubble.