The goal of this design problem is to develop an artist persona
The goal of this design problem is to develop two personas - one from the perspective of a person who is looking for a roommate and another of a person who is looking for an apartment
The goal of this design problem is to develop a persona for a millennia user in the problem description.
The goal of this design problem is to develop a persona for each of the business passengers in the design problem.
Students need to learn to understand the needs of users, which is older adult in the production of interaction games.
Pelajar perlu belajar memahami keperluan pengguna iaitu warga emas dalam penghasilan permainan interaksi.
Κάντε τους μαθητές να εκτιμήσουν την ανάγκη να λαμβάνονται υπόψη οι αρχές και οι θεωρίες HCI κατά την ανάπτυξη λογισμικού.
The goal is to raise awareness about so-called dark patterns (deceptive or misleading UX elements) in web design and, through this, to facilitate reflection on ethics and accessibility in UX design.