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Rubriik: Arvutiteadused

Viewpoints identification

To enable the students to learn to pick out certain types of viewpoints from a given scenario

Tarkvaraarendus
Postitanud Irum
National University of Computer and Emerging Sciences
DATA STRUCTURES AND ALGORITHMS ADVENTURE GAME

The goal of the activity is to encourage students to develop an adventure game on data structures and algorithms. After finishing the game, the students will be able to: - Encourage youth to devel...

Teooria / algoritmid
Postitanud Andreas Mavris
Tessalia ülikool
User Story creation

To enable the students to identify user stories and sub stories for a given case.

Arvutiteadused
Postitanud Irum
National University of Computer and Emerging Sciences
Creating UML Diagram for Medical Practice Case ...

To enable students to create the UML diagram for a medical practice case study. They will achieve this goal in several processes, where first they have to understand the case study of a medical pr...

Tarkvaraarendus
Postitanud Hanani Azami
Universiti Tenaga Nasional
The Most Efficient DSA (Disk Scheduling Algorithms)!

To understand and comprehend the effectiveness of various disk scheduling algorithms (DSA) in Operating Systems (OS).

OS / võrgud
Postitanud Ahmad Ikhsan Bin Abd Aziz
Universiti Tenaga Nasional
The use of Social Media in Marketing ...

To make students think on any social media than can be used as new marketing strategies and how CRM in SAP/ERP system can help in implementing the new marketing strategy.

Databases/Information Sys... / ...
Postitanud Rina
Universiti Tenaga Nasional
Website Usability Evaluation

To understand and apply the concepts and theories of Human Computer Interaction (HCI) to evaluate website design

Databases/Information Sys... / ...
Postitanud Zaihisma
Universiti Tenaga Nasional
Understanding Roles in a Multimedia Development Team

To understand and experience in small scale the responsibilities of each role in a multimedia development team.

Graphics/Human Computer I... / ...
Postitanud TJ Iskandar Abd Aziz
Universiti Tenaga Nasional
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Viimased probleemid

Mekanisme Skala Kecil Gear ja Pautan
របៀប ប្រើប្រាស់ Otsuste tegemine ក្នុង ការ សរ សរ កូដ
ការ បង្កើត កម្មវិធី GUI នៅក្នុង Python (Tkinter)
ईन्जिनियरिङ शिक्षामा HPC सुबिधा राख्ने सम्भाब्यता अधययन गर्ने।
अनलाइन शिक्षामा गामिफिकेशन प्रविधीको प्रयोग
अर्थोपेडिक प्रत्यारोपणका लागि पोलियुरेथेन संमिश्रणहरूको प्रयोग
Põllumajanduse seiresüsteemi väljatöötamine
Identificando os principais -komponendid teevad tarkvara projitseerimiseks uusima ano
Klassikaline või algoritmiline klassifikatsioon, kui kasutate Buzzi gruppi ja klappidega klassiruumi
Cálculos matemáticos com MATLAB
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