Beating Your Granny at Snakes and Ladders

Kuuluvus: UClan
Resolutsioon: Individual, Group
Kestus: Kaks kuni neli tundi

Ülevaade


Eesmärgid

Your task is to design a game of snakes and ladders that is ‘rigged’ in such a way that you, as a knowledgeable player, can (almost) always beat an opponent. It requires you to think about the DESIGN of the board as well as the DESIGN of the dice.

Õppe-eesmärgid

This task will encourage you to think about how probability works in games of chance and also how numbers behave when combined. You will learn to think in a systematic way and also will learn to document a test strategy in order to show how well your solution works.

Sisu

Snakes and Ladders is an ancient board game that is traditionally played with a cardboard board and a pair of dice. When a player's playing piece lands at the bottom of a ladder - the playing piece advances to the top of the ladder. When a playing piece lands on the tail of a snake, the playing piece has to go back to the place where the snake's head is . The winner of the game is the first to get to the top (i.e. the last square) of the board. Players take turns to throw one or more dice.