Creation of an Algorithm to Sovle a ...
This project will introduce students to an algorithmic way of thinking in order to solve a very popular puzzle known as the Rubik's Cube. This problem will also familiriaze them with the use of a p...
Applying the Probability Theory through the Probabilitycourse
The purpose of this activity is to present the applications of probability theory to everyday problems, by solving probabilitycourse.com's specially designed exercises.
Introduction to Programming logic
Scratch(https://scratch.mit.edu/) helps young people learn to think creatively, methodically, and collaborate - essential skills for life in the 21st century. It aims to teach programming concepts ...
Web Development and Web Interactive Apps
The goal of this project is to learn how to design and develop a website and an interactive web applications. Through codecademy platform, the user will get to know Hypertext Markup Language (HTML)...
Building Sequence Components
To create a tool for students to visualize sequence and phase components.
Εκπαιδευτικός μηχανισμός μικρής κλίμακας και μηχανισμός σύνδεσης
Ένα από τα μεγαλύτερα προβλήματα που αντιμετωπίζουν οι μαθητές που μαθαίνουν την περιστροφική κινηματική είναι η αδυναμία να «φανταστεί» την πραγματική περιστρεφόμενη κίνηση. Παρά την πληθώρα τεκμηριωμένης επίδειξης που διατίθεται σε ...
Learning Machine-Learning with Weka
Στόχος του προβλήματος είναι η εισαγωγή του φοιτητή στην κατανόηση βασικών αλγορίθμων της επιστήμης του Machine Learning μέσω της σουίτας λογισμικού Μηχανικής Μάθησης Waikato Environment for Knowle...
Learning New Languages
The goal of this problem is to show people a new way to learn new languages in an active manner by using the languages in engineering professional contexts. This method will allow students to us...